Sunday, October 5, 2008

Annotation 5

Annotation 5
10/6/08

Summery:
Stage three in Voglars journey of the hero is the refusal of the call to adventure. Not all heros are willing to go and explore a new world and be faced with challenges. Willing heros are an acceptation they often go out in such of adventure. Some dramatic functions seen in this part of the journey are avoidance, excuses, persistent refusal that leads to tragedy, conflicting calls, positive refusals, and an artist as a hero. Avoidance is a natural reaction. Most heros are not ready to put there life on the line. Excuses are used as a temporary set back that leads to an urgent quest. They are often weak excuses that get the hero no were. Persistent refusal is continual denial that it is an adventure worth fighting for. Conflicting calls is when the heart is set on two adventures and it can only choose one. Secret doors are placed in the heros ways as limitations that are eventually broken to complete the journey. The fourth stage in the heros journey is the Call of a Mentor. The mentor serves many purposes in the heros journey. They are a source of wisdom, they cause misdirection on the journey , and can sometimes become the hero in the story.

Reaction:
I feel like everyone can relate to the refusal of the call. Everyone has been faced with a challenge that was too much for them to handle. Sometimes people with they could go back and take that opportunity and for others they go after it with open arms. Everyone also experiences a conflicting call. The heart plays tricks on us and fools our perception to case drama within ones self. The fourth stage shows that no one can go through something by themselves. There is always someone pushing you to go on and can sometimes be misleading but in the end helps in finding ones self.

Questions:
  1. Why are the heros so afraid to accept the call to adventure?
  2. How do willing heros make a story interesting if they don’t put up a fight?
  3. Is a mentor always needed? Can you think of a story in which there is no mentor like character?

Terms:
  1. Willing heros- heros who have accepted or even sought out the Call to Adventure. 
  2. Law of the Secret Door- laws that are set by the mentor for the hero to break in order to complete the journey.
  3. Mentor- services may include protecting, guiding, teaching, testing, training, and providing magical gifts to the hero.

4 comments:

Brooke Green said...

1. Why are the heros so afraid to accept the call to adventure?

I think they are so afraid because they have no idea what the path will lead to if they choose to take it. They know that this experience will change their lives completely, and not always for the better. They have to give up a lot of things, and this can be a hard task.

Daniel said...

How do willing heros make a story interesting if they don’t put up a fight?

In a movie such as Indiana Jones, Dr. Jones is approached by researchers that have an adventure for him. In each of his movies he never turns down the call, and the excitement is built up through many ordeals. The fear is instilled as he travels to where he has to go, and within the allies that he meets along the way.

james said...

as far as a story in which no hero is present, those are stories of individual self discovery and learning. These often only have one character, the hero. An example of such a story would be Tom Hanks in Cast Away.

Jasmine said...

Why are the heros so afraid to accept the call to adventure?


I don't necessarily think the hero is always afraid of the call. Volger says that sometimes the hero has already experienced a journey similar to the one he is about to go, and doesn't want to go through it again. It is also possible that the hero hasn't experienced this type of call and is a little hesitant to change.